AMD’s RX 7600 delivers solid performance for midrange gaming, but many users are struggling with crashes and BSODs when running Unreal Engine 4 and 5 titles. Here’s why the DXGI_ERROR_DEVICE_REMOVED error happens—and what you can do to fix it.
The AMD Radeon RX 7600 has become a popular choice among PC gamers thanks to its strong performance at an accessible price point. But for many, the experience hasn’t been smooth. Players have reported freezes, crashes, and even dreaded blue screens of death (BSODs) when running games built on Unreal Engine 4 and 5.
Titles like Final Fantasy VII Rebirth, The Finals, and Marvel Rivals are some of the most affected. The issue usually appears just minutes into gameplay, even on systems that exceed the recommended requirements. The most common symptom is the DXGI_ERROR_DEVICE_REMOVED error—a DirectX message that signals a lost connection between the GPU driver and the graphics card.
The problem persists on AMD’s most recent drivers as of 2025, and so far the company hasn’t provided a permanent fix. Communities on Reddit and AMD’s own support forums are full of users facing the same frustration.
This article takes a closer look at why the error occurs and highlights solutions that have proven effective, so you can restore stability on your RX 7600 and get back to playing.
How to Fix Final Fantasy 7 Rebirth Crashes on AMD Radeon RX 7600 GPUs
What Is the DXGI_ERROR_DEVICE_REMOVED Error and Why Does It Affect the RX 7600?

DXGI_ERROR_DEVICE_REMOVED is a DirectX error that occurs when Windows detects the GPU has stopped responding. To prevent system instability, Windows restarts the device, but the application crashes—or, in some cases, the entire system halts with a BSOD like VIDEO_TDR_FAILURE.
On the RX 7600, this error shows up most often in Unreal Engine 4 and 5 games, which are heavy on VRAM usage and place sustained demand on the GPU. The issue doesn’t stem from the hardware itself, but rather how newer AMD drivers handle these workloads.
The most common causes include:
- Recent AMD drivers: Versions released after 2023 introduced Fluid Motion Frames (AFMF), a frame generation feature that has been linked to instability in Unreal Engine titles.
- Aggressive automatic overclocking: Modern drivers push the RX 7600 beyond its factory frequency limits (up to 2850–2900 MHz), which can lead to instability over long sessions.
- Leftover driver files: Remnants from previous installations can cause conflicts.
- Overlay or monitoring software: Apps like Steam Overlay, Discord, or MSI Afterburner sometimes make the issue worse by competing for GPU resources.
In short, DXGI_ERROR_DEVICE_REMOVED on the RX 7600 is the result of a mix of immature driver features and unstable default configurations. The good news is that practical workarounds exist, allowing you to stabilize the card until AMD delivers a proper fix.
My Personal Experience: From Frustration to Troubleshooting
When I first installed Final Fantasy VII Rebirth on my secondary PC—powered by an RX 7600, Ryzen 5 5600X, and 16GB of RAM—I expected smooth sailing. The system easily cleared the game’s recommended specs, and I was running AMD’s latest 2025 drivers. But within minutes of playing, things fell apart. The screen would freeze solid, and in some cases I’d get a BSOD with a VIDEO_TDR_FAILURE error, forcing a hard reboot.
I tried rolling back to earlier 2025 drivers, tweaking BIOS settings like PCIe Gen4, and disabling overlays from Steam and Discord. Nothing worked. The error logs pointed to DXGI_ERROR_DEVICE_REMOVED, and forums were flooded with reports of the same issue in Final Fantasy VII Rebirth, Final Fantasy VII Remake Intergrade, and The Finals.
After combing through countless Reddit threads and YouTube comments, I narrowed it down to a likely culprit: AMD Fluid Motion Frames (AFMF). This frame-generation feature, added in newer drivers, appears to clash with Unreal Engine’s handling of VRAM and rendering. After several rounds of trial and error—including a brief test with alternative Gigabyte APU drivers that worked temporarily—I finally landed on a stable setup.
The Fix: AMD Adrenalin Edition 23.10.2—Stability Rediscovered

The breakthrough came from rolling back to the AMD Software: Adrenalin Edition 23.10.2 drivers, released in October 2023. Despite being nearly two years old, they’ve proven remarkably stable on the RX 7600 for Unreal Engine games. Community feedback and my own experience show that avoiding AFMF entirely is key to sidestepping DXGI_ERROR_DEVICE_REMOVED.

That said, even these drivers unlock the RX 7600’s clock speeds well beyond factory limits (up to 2850–2900 MHz). Left unchecked, that can cause instability over time. The fix is simple: manually set the maximum GPU frequency to 2750 MHz in the AMD Software control panel. With that adjustment, the system runs within safe specifications and stays rock-solid.

With the 23.10.2 drivers installed and the clock tuned, the crashes disappeared. Final Fantasy VII Rebirth and other Unreal Engine titles ran smoothly for hours, with no stuttering, frame drops, or blue screens.
Step-by-Step: How to Install the 23.10.2 Drivers and Configure the RX 7600

To make the rollback effective, it’s crucial to do a clean installation. Here’s the process that worked for me:
- Uninstall current AMD drivers
- Open Settings > Apps > Installed Apps in Windows.
- Find AMD Software and uninstall it.
- Reboot your PC.
- Run AMD Cleanup Utility
- Download it from AMD’s official site: AMD Cleanup Utility.
- Run as administrator, select GPU cleanup, and restart when finished.
- Use Display Driver Uninstaller (DDU)
- Grab it from Guru3D.
- Boot Windows into Safe Mode.
- Select AMD in the device list and choose Clean and restart.
- Install Adrenalin Edition 23.10.2
- Download from AMD: Adrenalin Edition 23.10.2.
- Run the installer as admin and follow the default prompts.
- Reboot when done.
- Manually set the GPU frequency
- Open AMD Software: Adrenalin Edition.
- Go to Performance > Tuning and enable manual GPU tuning.
- Set the maximum frequency to 2750 MHz.
- Save the profile.
Once complete, test stability by running an Unreal Engine game for at least 30 minutes. Monitor temps and VRAM usage with tools like MSI Afterburner to confirm everything is working as expected.
Results From Testing and Alternative Options
After installing the Adrenalin Edition 23.10.2 drivers and capping the GPU frequency at 2750 MHz, stability improved dramatically. In Final Fantasy VII Rebirth, the crashes and BSODs that plagued every session were gone. I was able to play for extended periods at high settings in 1080p, averaging 70–90 FPS, with GPU temps holding steady in the 75–80°C range under full load.
I also tested other Unreal Engine titles that had been problematic for the community, including The Callisto Protocol (UE4), Clair Obscur: Expedition 33 (UE5), Warhammer 40,000: Space Marine 2, and Senua’s Saga: Hellblade II (UE5). Across the board, the results were consistent: stable gameplay with no freezes, BSODs, or stuttering, even after several hours. Compared to the 2025 driver builds, the difference was night and day—the 23.10.2 release proved far more predictable and reliable.
As an alternative, some users have also reported success with Gigabyte’s Ryzen APU drivers (version 22.40.46.23), which you can download from their support site here. In my own limited testing, these drivers offered similar stability thanks to the absence of AFMF. However, reinstalling them can be tricky if remnants of recent AMD drivers remain. If you run into issues, repeating the DDU cleanup process usually resolves it.
Conclusion: AMD, Time for an Official Fix
Right now, Adrenalin Edition 23.10.2 is the most reliable solution for RX 7600 users struggling with DXGI_ERROR_DEVICE_REMOVED crashes in Unreal Engine 4 and 5 games. Rolling back to this driver and setting a proper frequency cap restores stability without sacrificing noticeable performance.
That said, it’s not a perfect or permanent fix. Being a 2023 release, these drivers lack optimizations for the latest titles, which could lead to minor issues in newer games. In my own testing with Expedition 33 and Hellblade II, I didn’t encounter problems, but the risk is there.
The real answer should come from AMD itself. A GPU like the RX 7600 shouldn’t require manual rollbacks or clock tuning just to run modern games reliably. Until AMD addresses this flaw in a future driver update, users are left to rely on community-proven workarounds—or worse, consider unnecessary RMAs.
In the meantime, solutions like 23.10.2 keep the RX 7600 viable for everyday gaming. If this fix works for you, share your results on Reddit or AMD’s support forums—the more visibility this issue gets, the harder it will be for AMD to ignore. After all, a card with this much potential deserves to run games without turning its owners into part-time troubleshooters.